[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Delay(time=1)] [Background(image="66_g3_miningarea",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [dialog] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_heavy", pos = "-400,-200", block = false)]
乌萨斯远北中心矿区> [delay(time=3)] [animtextclean] [delay(time=1)] [playMusic(intro="$warm_intro",key="$warm_loop", volume=0.6)] [PlaySound(key="$d_avg_walkfast")] [charslot(slot="m",name="avg_4179_monstr_1#5$1",duration=0.8,posfrom = "-200,0", posto = "0,0")] [delay(time=1.2)] [name="Mon3tr"]...... [dialog] [PlaySound(key="$d_avg_walkfast")] [charslot(slot="m",duration=1,posfrom = "0,0", posto = "200,0")] [charslot(duration=1)] [delay(time=2.5)] [PlaySound(key="$d_gen_walk_n")] [charslot(slot="m",name="avg_4208_wintim_1#8$1",duration=1)] [delay(time=2)] [name="科谢尼娅"]...... [charslot(slot="m",name="avg_4208_wintim_1#2$1")] [name="科谢尼娅"]...... [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="需要歇歇吗?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_4208_wintim_1#6$1")] [name="科谢尼娅"]啊?不......不用。 [charslot(slot="m",name="avg_4208_wintim_1#7$1")] [name="科谢尼娅"]我只是...... [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="如果你现在还有顾虑......; 我们也可以自己去找。", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_4208_wintim_1#1$1")] [name="科谢尼娅"](摇头) [name="科谢尼娅"]给你们带路是我自己的选择,何况我本身也确实想知道关于“奥卡”的真相,我没什么顾虑。 [name="科谢尼娅"]就算将来追查到我,我最多也不过是被流放罢了...... [dialog] [charslot] [PlaySound(key="$d_avg_walkfast")] [charslot(slot="m",name="avg_4179_monstr_1#1$1",duration=0.8,posfrom = "200,0", posto = "0,0")] [delay(time=1.2)] [name="Mon3tr"]博士,前面的路应该是安全的,我没有检测到其他人的存在—— [charslot(slot="m",name="avg_4179_monstr_1#8$1")] [name="Mon3tr"]咦? [charslot(slot = "m", focus = "n")] 科谢尼娅的视线扫向Mon3tr,很快又僵硬地撇开。 你注意到这一路来,这位研究员一直默默跟在Mon3tr的身后,时不时地打量着她,而现在连Mon3tr都察觉到了这一点。 [charslot(slot="m",name="avg_4179_monstr_1#8$1")] [name="Mon3tr"]科谢尼娅,你一直在偷看我......我哪里看上去很奇怪吗? [charslot(slot="m",name="avg_4208_wintim_1#6$1")] [name="科谢尼娅"]什么?不,不是! [charslot(slot="m",name="avg_4208_wintim_1#3$1")] [name="科谢尼娅"]......我只是,看着你,想起了一些很久以前的事。 [charslot(slot="m",name="avg_4179_monstr_1#1$1")] [name="Mon3tr"]什么事? [charslot(slot="m",name="avg_4208_wintim_1#1$1")] [name="科谢尼娅"]你瞧......问题就在于,其实我也没法完全想起来。 [charslot(slot="m",name="avg_4208_wintim_1#2$1")] [name="科谢尼娅"]那些记忆太久远了,已经模糊到看不清楚,像浸了水油,字迹散成一团的纸...... [charslot(slot="m",name="avg_4208_wintim_1#1$1")] [name="科谢尼娅"]但也许......我能问你一些问题吗? [charslot(slot="m",name="avg_4179_monstr_1#10$1")] [name="Mon3tr"]当然啦!虽然我也不确定自己能不能回答得上来。 [charslot(slot="m",name="avg_4208_wintim_1#1$1")] [name="科谢尼娅"]你说,你叫Mon3tr,对吗? [charslot(slot="m",name="avg_4179_monstr_1#10$1")] [name="Mon3tr"]对,这是我的名字。 [charslot(slot="m",name="avg_4208_wintim_1#3$1")] [name="科谢尼娅"]Mon3tr......Mon3tr。 [charslot(slot = "m", focus = "n")] 她轻轻地咀嚼着这个陌生的名字。 [charslot(slot="m",name="avg_4208_wintim_1#1$1")] [name="科谢尼娅"]Mon3tr小姐,你—— [name="科谢尼娅"]你会不会很冷...... [charslot(slot="m",name="avg_4179_monstr_1#5$1")] [name="Mon3tr"]欸? [charslot(slot="m",name="avg_4208_wintim_1#6$1")] [name="科谢尼娅"]我是说......我的意思是,你穿得很单薄。 [charslot(slot="m",name="avg_4208_wintim_1#9$1")] [name="科谢尼娅"]如果你需要的话,我可以把外套脱下来给你,至少能在进入矿洞前为你遮些风。 [name="科谢尼娅"]......就是它可能有点旧了—— [charslot(slot="m",name="avg_4179_monstr_1#8$1")] [name="Mon3tr"]哦、哦!我明白了,不用! [charslot(slot="m",name="avg_4179_monstr_1#11$1")] [name="Mon3tr"]因为你是第一个问我这种问题的人,所以我有点没反应过来,不过我确实不冷! [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="(对Mon3tr摇头); (向科谢尼娅点头)", values="1;2")] [Predicate(references="1")] [charslot(slot="m",name="avg_4179_monstr_1#10$1")] [name="Mon3tr"]嗯,我没觉得冷,但是谢谢你的关心! [name="Mon3tr"]博士,你刚才是想说什么吗? [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="没事。你们聊。", values="1")] [Predicate(references="1")] [Predicate(references="2")] [charslot(slot="m",name="avg_4208_wintim_1#9$1")] [name="科谢尼娅"]啊,好......那就好。 [name="科谢尼娅"]也许你是那种不怕冷的孩子,你的身体很强壮。 [charslot(slot="m",name="avg_4179_monstr_1#11$1")] [name="Mon3tr"]对!我很强壮! [Predicate(references="1;2")] [charslot(slot="m",name="avg_4179_monstr_1#10$1")] [name="Mon3tr"]没关系的,科谢尼娅,你可以信任我们。 [name="Mon3tr"]我们还要同行好一段路呢,有什么问题都可以问我。 [charslot(slot="m",name="avg_4208_wintim_1#9$1")] [name="科谢尼娅"]嗯...... [name="科谢尼娅"]你们刚才说到,你们是凯尔希所长的同伴...... [name="科谢尼娅"]凯尔希所长......她现在,还好吗? [charslot(slot="m",name="avg_4179_monstr_1#9$1")] [name="Mon3tr"]啊...... [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="......; ......", values="1;2")] [Predicate(references="1;2")] [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="你对凯尔希很熟悉?", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_4208_wintim_1#3$1")] [name="科谢尼娅"]我想......或许算不上熟悉。 [name="科谢尼娅"]当时我只是作为伊利亚老师的助手参与研究,能直接接触到凯尔希所长的机会并不多。 [name="科谢尼娅"]所以我只记得一些...... [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [CameraEffect(effect="Grayscale", fadetime=0, keep=true, initamount=0, amount=0.7, block=true)] [Background(image="bg_graduate",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [name="伊利亚"]科谢尼娅!科谢尼娅! [dialog] [PlaySound(key="$d_avg_walkfast",volume=1)] [delay(time=1)] [playMusic(key="$calm_loop", volume=0.6)] [name="科谢尼娅"]老师,我在......我在! [name="伊利亚"]上午的实验数据为什么还没有出现在我的桌上? [name="科谢尼娅"]对不起老师,我这就去拿! [name="伊利亚"]我说了多少遍,想参与进来就要跟上整个项目的节奏。如果我需要的只是一个把仪表上的数字抄到纸上的助手,我三岁的女儿也能干。 [name="伊利亚"]还有,这些稿纸上写的是什么?能量转换公式? [name="伊利亚"]科谢尼娅,我认为你应该先做好自己的本职工作,再去做一些尝试。 [dialog] [PlaySound(key="$d_avg_paperball_roll",volume=1)] [CameraShake(duration=0.2, xstrength=5, ystrength=5, vibrato=10, randomness=90, fadeout=true, block=false)] [delay(time=1.5)] [PlaySound(key="$d_gen_walk_n",volume=0.7)] [charslot(slot="m",name="avg_003_kalts_1#1$1",duration=1)] [delay(time=2)] [name="凯尔希"]这是什么? [charslot(slot = "m", focus = "n")] [name="伊利亚"]啊,不值得浪费您时间的东西,凯尔希所长。 [name="伊利亚"]科谢尼娅毕竟还只是一个年轻的学生,熟悉实验项目还需要些时间,如果出了什么差错,责任也在我...... [charslot(slot="m",name="avg_003_kalts_1#1$1")] [name="凯尔希"]这是你推导出的公式? [charslot(slot = "m", focus = "n")] [name="科谢尼娅"]...... [name="科谢尼娅"]对...... [charslot(slot="m",name="avg_003_kalts_1#1$1")] [name="凯尔希"]很有创意的理论模型,推演的逻辑也没有问题。假如这个公式成立的话,我们将得到一套转化率极高的供能装置。 [name="凯尔希"]但这组数据似乎没有考虑到动能的折损,数据的有效性还有待验证。 [charslot(slot = "m", focus = "n")] [name="伊利亚"]真要命...... [name="科谢尼娅"]对......对不起,凯尔希所长。 [charslot(slot="m",name="avg_003_kalts_1#1$1")] [name="凯尔希"]不必道歉。你只是想积极地参与进来,不是吗? [name="凯尔希"]下一次汇报,你也可以来旁听。 [charslot(slot = "m", focus = "n")] [name="科谢尼娅"]真、真的......? [charslot(slot="m",name="avg_003_kalts_1#1$1")] [name="凯尔希"]还有,不必那么苛责,伊利亚。年轻人的探索欲弥足珍贵,你应该适当地给予鼓励。 [charslot(slot="m",name="avg_003_kalts_1#11$1")] [name="凯尔希"]你在这个年纪,犯过比这离谱得多的错。 [charslot(slot = "m", focus = "n")] [name="伊利亚"]好吧,您说得对。 [dialog] [charslot(slot="m",name="avg_003_kalts_1#11$1")] [PlaySound(key="$d_gen_walk_n",volume=0.7)] [charslot(slot = "m", posfrom = "0,0", posto = "-150,0",duration = 1)] [charslot(duration=1)] [delay(time=2.5)] [name="科谢尼娅"]谢......谢谢您...... [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [CameraEffect(effect="Grayscale", fadetime=0, amount=0, block=true)] [charslot(slot="m",name="avg_4208_wintim_1#3$1")] [Background(image="66_g3_miningarea",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [playMusic(intro="$warm_intro",key="$warm_loop", volume=0.6)] [charslot(slot="m",name="avg_4208_wintim_1#1$1")] [name="科谢尼娅"]凯尔希所长......她确实曾一度点燃过我的理想。 [name="科谢尼娅"]我曾经和在那里的许多人一样,无比迫切地希望这项对石棺的研究,能最终指向一种全新的、普惠大众的清洁能源。 [name="科谢尼娅"]如此,矿工能从危险的矿区作业中解放出来,感染者能不再用生命当作燃料去驱动乌萨斯这头畸形的庞然大物。 [charslot(slot="m",name="avg_4208_wintim_1#7$1")] [name="科谢尼娅"]那时的我是多么天真,竟从未想过......国家性格的形成也像人一样有其原因,它不是那样轻易就能被撼动或改变的。 [charslot(slot="m",name="avg_4208_wintim_1#10$1")] [name="科谢尼娅"]无论如何,在那场事故之后,能再次听到凯尔希所长的名字,我真的很高兴。 [charslot(slot="m",name="avg_4208_wintim_1#3$1")] [name="科谢尼娅"]我在想,至少,我能不能——能不能...... [charslot(slot="m",name="avg_4208_wintim_1#9$1")] [name="科谢尼娅"]再见到她? [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="科谢尼娅,关于这件事......", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_4208_wintim_1#8$1")] [name="科谢尼娅"]抱歉!如果这个请求使你们为难,那就当我没有说过吧。 [name="科谢尼娅"]我只是以为,你们听上去、看上去,都和所长有关,你们也许会认识她,知道她的去向,或者清楚她过得好不好。 [name="科谢尼娅"]不过,我大概本来就没资格知道这些...... [charslot(slot="m",name="avg_4179_monstr_1#2$1")] [name="Mon3tr"]科谢尼娅。 [charslot(slot="m",name="avg_4208_wintim_1#7$1")] [name="科谢尼娅"]嗯? [charslot(slot="m",name="avg_4179_monstr_1#2$1")] [name="Mon3tr"]你会再见到凯尔希的。肯定会。 [charslot(slot="m",name="avg_4208_wintim_1#6$1")] [name="科谢尼娅"]啊,这么说她确实还...... [charslot(slot="m",name="avg_4208_wintim_1#9$1")] [name="科谢尼娅"]太好了。 [charslot(slot="m",name="avg_4179_monstr_1#2$1")] [name="Mon3tr"]无论如何,我们都会再见到凯尔希的。博士,对不对? [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="......没错。", values="1")] [Predicate(references="1")] [charslot] [charslot(slot="m",name="avg_4208_wintim_1#9$1")] [name="科谢尼娅"]我会期待的...... [name="科谢尼娅"]如果可以的话,我也想去塞拉菲娜提到的,凯尔希所长创立的“罗德岛”看看...... [dialog] [stopmusic(fadetime=2)] [playsound(key="$d_gen_walk_n", loop=true, channel="bgs")] [delay(time=1)] [StopSound(channel="bgs", fadetime=0.5)] [delay(time=0.5)] [playMusic(intro="$suspenseful_intro",key="$suspenseful_loop", volume=0.6)] [charslot(slot="m",name="avg_4208_wintim_1#4$1")] [name="科谢尼娅"]请等一下......有些奇怪...... [name="科谢尼娅"]我们一路走过来,好像完全没有见到过任何其他人? [name="科谢尼娅"]不只是矿工,这里已经很接近矿井了,我们连一支纠察队、一个卫兵都没有见到过。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="女大公封锁了整个矿区。; 这里的人应该都被转移了?", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_4208_wintim_1#4$1")] [name="科谢尼娅"]封锁矿区我知道,但人员转移—— [name="科谢尼娅"]不......这和我得知的情况不一样。 [name="科谢尼娅"]我以为这里的问题只关乎“奥卡”的实验失败,可是我从来没有听说过有谁要清空整个矿区。 [dialog] [charslot(slot = "m", focus = "n")] [Decision(options="的确很奇怪。", values="1")] [Predicate(references="1")] [Decision(options="自从我们进入矿区后,遇到的防卫力量就少得可怜。; 甚至不如布列斯克城内的防守严密。", values="1;2")] [Predicate(references="1;2")] [Decision(options="那些消失的矿工......; 到底去了哪里?", values="1;2")] [Predicate(references="1;2")] [StopSound(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="66_g7_farnorthtundra",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [dialog] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_heavy", pos = "-400,-200", block = false)]
乌萨斯远北地区,苔原> [delay(time=3)] [animtextclean] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1963_1#1$1",duration=1)] [delay(time=1)] [PlaySound(key="$d_avg_stnecrve")] [delay(time=1.5)] [charslot(slot = "m", focus = "n")] 雷尔金在车厢的门板上刻下最后一笔,然后扔掉了石头。 [charslot] [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]我也会画这个符号了,下次我帮你。 [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]行,下次换你来。 [name="雷尔金"]我这边都整理好了,其他车厢里的东西也都搬出来了吗? [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]保尔他们那边已经搬完了,剩下两辆车里面本来就没什么可用的物资,我们要把机械元件拆下来带走吗? [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]我记得你说你以前在城里的机械厂干活。 [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]对。 [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]那拆一些吧,适配性强的、在其他机器上也能用的部件,也许能卖了换钱。 [name="雷尔金"]前提是......会有人愿意接手。 [dialog] [charslot] [PlaySound(key="$d_avg_snowbootwalk")] [delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_1730_1#3$1",duration=1)] [delay(time=1.5)] [name="Raidian"]还有伤员也需要考虑在内。 [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]塞拉菲娜女士。 [charslot(slot = "m", name = "avg_npc_1730_1#3$1")] [name="Raidian"]队伍里有太多失去行动能力的伤员,在脱离载具的条件下立刻继续上路根本不现实。 [name="Raidian"]我们需要休整。 [dialog] [charslot] [playsound(key="$d_avg_snowrun", loop=true, channel="bgs")] [charslot(slot = "m", name = "avg_npc_1969_1#1$1",duration=1)] [delay(time=1.5)] [StopSound(channel="bgs", fadetime=0.3)] [name="激动的矿工"]雷尔金!东西都清点好了,省着点吃预计能撑两三天吧,应该够我们走到下一个村庄。 [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]我以为会更多点......没什么,有粮食就已经很不错了。 [charslot(slot = "m", name = "avg_npc_1969_1#1$1")] [name="激动的矿工"]别乔克还带人挖到了一些鼷兽囤积的坚果,顶饿,而且能放很久。 [name="激动的矿工"]现在比起食物,我们更缺医疗物资—— [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]那我们能去哪里找? [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]那只有移动城市,或者流动医疗点了。如果能联系上流动医疗点...... [charslot(slot = "m", focus = "n")] 雷尔金下意识地看向Raidian。 [charslot] [charslot(slot = "m", name = "avg_npc_1730_1#5$1")] [name="Raidian"]我可以尝试联系附近的流动医疗点。 [charslot(slot = "m", name = "avg_npc_1963_1#2$1")] [name="雷尔金"]谢谢您,塞拉菲娜女士。 [charslot(slot = "m", name = "avg_npc_1730_1#5$1")] [name="Raidian"]先别急着道谢,我有一个条件。 [charslot(slot = "m", name = "avg_npc_1969_1#1$1")] [name="激动的矿工"]女士,我感谢你和你的小队为我们提供的帮助,但我们现在的情况—— [charslot(slot = "m", name = "avg_npc_1730_1#5$1")] [name="Raidian"]条件是,在我尝试联系流动医疗点期间,伤员不能继续赶路。 [name="Raidian"]作为医护人员,我认为伤员需要继续休息。 [name="Raidian"]不会把他们颠来倒去的那种休息。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot = "left", name = "avg_npc_1967_1#1$1",duration = 1)] [charslot(slot = "right", name = "avg_npc_1963_1#1$1",duration = 1)] [delay(time=2)] [charslot(slot = "left", name = "avg_npc_1967_1#1$1",focus="l")] [name="尼克托"]你要带哪些人去? [charslot(slot = "right", name = "avg_npc_1963_1#1$1",focus="r")] [name="雷尔金"]利特,保尔,还有几个能从他们车间主管手里哄出子儿来的油子。 [charslot(slot = "left", name = "avg_npc_1967_1#1$1",focus="l")] [name="尼克托"]你过去并不喜欢那几个洗矿厂里出来的油滑家伙。 [charslot(slot = "right", name = "avg_npc_1963_1#1$1",focus="r")] [name="雷尔金"]这与我的喜好无关。 [charslot(slot = "left", name = "avg_npc_1967_1#1$1",focus="l")] [name="尼克托"]为什么不带上我?就因为我可能会反驳你? [charslot(slot = "right", name = "avg_npc_1963_1#1$1",focus="r")] [name="雷尔金"]我们是去附近的村庄求助,不是去圣骏堡的舞会上募捐,“老爷”。你那套东西,对大字不识的农民没用。 [charslot(slot = "left", name = "avg_npc_1967_1#5$1",focus="l")] [name="尼克托"]你再这样喊我,我会打烂你的鼻子。 [charslot(slot = "right", name = "avg_npc_1963_1#1$1",focus="r")] [name="雷尔金"]恐怕在那之前你的手指骨就断了。 [charslot(slot = "left", name = "avg_npc_1967_1#1$1",focus="l")] [name="尼克托"]你并不觉得去村庄求助是个好主意。 [charslot(slot = "right", name = "avg_npc_1963_1#3$1",focus="r")] [name="雷尔金"]......没错。 [charslot(slot = "right", name = "avg_npc_1963_1#1$1",focus="r")] [name="雷尔金"]但在塞拉菲娜女士联系上流动医疗点之前,我们不能就这样无所事事地待着。 [name="雷尔金"]我们不是伤员。 [charslot(slot = "left", name = "avg_npc_1967_1#4$1",focus="l")] [name="尼克托"]但我们不是没有无所事事过。大伙之前还唱过歌,跳过舞——你还拉了手风琴! [charslot(slot = "right", name = "avg_npc_1963_1#1$1",focus="r")] [name="雷尔金"]你也说了,那是之前。现有的物资很快会用完,在那之前,我必须做些力所能及的事。 [name="雷尔金"]而在我们离开的时候......我需要你留在这里,照看剩下的所有人。 [charslot(slot = "left", name = "avg_npc_1967_1#3$1",focus="l")] [name="尼克托"]我不认为这次那些村民就会向我们提供帮助。 [charslot(slot = "right", name = "avg_npc_1963_1#1$1",focus="r")] [name="雷尔金"]当然,感染者不是普通人开门时乐见的对象,这点我们已经从之前的经历里体会得很清楚了。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="66_g14_ursusvillage",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1969_1#1$1")] [name="激动的矿工"]雷尔金进去多久了?我们是不是得去看看情况? [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]你冷静点。雷尔金让我们等消息。 [charslot(slot = "m", name = "avg_npc_1969_1#1$1")] [name="激动的矿工"]可上次—— [dialog] [charslot] [delay(time=0.5)] [charslot(slot = "l",posfrom = "-200,0", posto = "-100,0",duration = 1.2,name="avg_4207_branch_1#1$1")] [delay(time=2)] [charslot(slot = "l",posfrom = "-100,0", posto = "-200,0",duration = 0.5,afrom=1,ato=0)] [delay(time=2)] [charslot] [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]...... [name="冷静的矿工"]出来吧,“小枝条”。我知道你一直跟着我们。雷尔金肯定也发现了,他只是不说。 [name="冷静的矿工"]为什么不跟尼克托他们一起留在后方呢?你奶奶也需要你照顾。 [dialog] [charslot] [charslot(slot = "m",posfrom = "-100,0", posto = "0,0",duration = 1,name="avg_4207_branch_1#1$1")] [delay(time=2)] [name="别乔克"]奶奶说,没关系...... [charslot(slot="m",name="avg_4207_branch_1#5$1")] [name="别乔克"]我想,帮忙。所以就,来了。我能帮忙! [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]尼克托知道你跟着我们来了吗?他会以为你掉队了。 [charslot(slot="m",name="avg_4207_branch_1#1$1")] [name="别乔克"]我,给他,留了......信。 [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]那也行。其实我也觉得你能帮上忙,可雷尔金说什么都不愿意带上你。 [charslot(slot="m",name="avg_4207_branch_1#4$1")] [name="别乔克"]老师......他去,做什么? [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]他去交涉了,看能不能从村民手里换到点粮食。 [charslot(slot="m",name="avg_4207_branch_1#1$1")] [name="别乔克"]我们,用什么......和他们换? [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]载具上的零件。 [charslot(slot = "m", name = "avg_npc_1969_1#1$1")] [name="激动的矿工"]可他明明什么也没带就过去了! [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]......也许他要先展示友好的态度,拿着武器或者零件铁块过去可不算是毫无威胁。 [charslot(slot = "m", name = "avg_npc_1969_1#1$1")] [name="激动的矿工"]不行,上次他也什么都没带,结果那些人一边和他周旋,一边派人从后门出去喊了纠察队来—— [name="激动的矿工"]我得去帮他! [charslot(slot="m",name="avg_npc_1970_1#1$1")] [name="冷静的矿工"]保尔! [name="冷静的矿工"]唉......我们也跟上去! [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="66_g14_ursusvillage",screenadapt="coverall",xScale=1.2, yScale=1.2,x=-130, y=-70)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "l", name = "avg_npc_1969_1#1$1",duration=0.5)] [delay(time=1)] [charslot(slot = "r", name = "avg_npc_1970_1#1$1",duration=0.5)] [delay(time=0.8)] [charslot(slot = "r", focus="r")] [name="冷静的矿工"](小声)你给我站住! [charslot(slot = "l", focus="l")] [name="激动的矿工"]雷尔金就在里面—— [dialog] [charslot(slot = "r",posfrom = "0,0", posto = "-100,0",duration =0.5)] [delay(time=0.8)] [playsound(key="$d_avg_clothmovement")] [charslot(slot = "l",posfrom = "0,0", posto = "-150,0",duration =0.5)] [charslot(slot = "r",posfrom = "-100,0", posto = "-300,0",duration =0.5)] [charslot(duration=0.5)] [delay(time=1)] 矿工伸出手捂住同伴的嘴,闪到一旁。 门内传出模糊的交谈声。 [dialog] [backgroundTween(duration=1.5, yTo=-100,block=false)] [focusout(duration=1.5, type="bg", from=0, to=0.5)] [curtain(direction = 0,fillfrom = 0.01,fillto = 0.2, fadetime=1.5)] [curtain(direction = 4,fillfrom = 0.01,fillto = 0.2, fadetime=1.5)] [delay(time=2.5)] [name="门内的声音"]......明白...... [name="门内的声音"](金属摩擦的声音) [name="门内的声音"]......已经......去通知...... [PlaySound(key="$fightgeneral",volume=0.3)] [CameraShake(duration=0.3, xstrength=10, ystrength=0, vibrato=20, randomness=90, fadeout=true, block=false)] [name="门内的声音"](撞击声) [name="冷静的矿工"](小声)动静听上去不对劲。 [CameraShake(duration=0.5, xstrength=5, ystrength=5, vibrato=15, randomness=90, fadeout=true, block=false)] [name="激动的矿工"]唔唔呜呜呜—— [name="冷静的矿工"](小声)答应我你不会直接闯进去,我就松手。 [name="激动的矿工"](点头) [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [curtain] [focusout(duration=0, type="bg", from=0, to=0, block=true)] [delay(time=0.25)] [Background(image="66_g14_ursusvillage",screenadapt="coverall",xScale=1.2, yScale=1.2,x=-130, y=-70)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] 恢复正常呼吸的一瞬间,情绪激动的矿工就将手指向了民居的后门。 所有人都看到了雪地上那几枚向远处延伸的、清晰的脚印。 [dialog] [charslot(slot = "m", name = "avg_npc_1970_1#1$1",duration=0.5)] [delay(time=0.8)] [name="冷静的矿工"](小声)......该死。 [name="冷静的矿工"](小声)你们几个,随便出一个人去敲门。急迫一点,等里面的人问起就编个说辞。 [charslot] [name="油滑的矿工"](小声)凭什么你不去?万一雷尔金已经被抓住,下一个不就轮到敲门的人了吗? [dialog] [charslot(slot = "m", name = "avg_4207_branch_1#5$1",duration=0.5)] [delay(time=1)] [name="别乔克"](小声)我、我去。 [charslot(slot = "m", name = "avg_npc_1970_1#1$1")] [name="冷静的矿工"](小声)不,别乔克—— [charslot] [PlaySound(key="$doorknockquite")] 别乔克屈起手指,轻轻敲在木门上。 从门内传来的声响几乎立刻就消失了。 [name="门内的声音"]谁啊? [charslot(slot = "m", name = "avg_npc_1970_1#1$1")] [name="冷静的矿工"](小声)......继续敲。 [charslot(slot = "m", name = "avg_4207_branch_1#1$1")] [PlaySound(key="$doorknockquite")] [name="别乔克"](敲门) [charslot] [name="门内的声音"]这么快就回来了...... [dialog] [stopmusic(fadetime=2)] [PlaySound(key="$dooropenquite")] [charslot(slot = "m", name = "avg_npc_092",duration=0.7,posfrom = "100,0", posto = "0,0")] [delay(time=1.2)] [charslot(slot = "l", name = "avg_npc_1969_1#1$1",duration=0.3)] [charslot(slot = "l",duration=0.4,posfrom = "-200,0", posto = "0,0")] [delay(time=0.3)] [charslot(slot = "m", name = "avg_npc_092#5")] [charslot(slot = "m",duration=0.5,posfrom = "0,0", posto = "30,-50",afrom=1,ato=0)] [PlaySound(key="$bodyfalldown2")] [CameraShake(duration=0.3, xstrength=20, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=0.7)] [charslot(slot = "m", focus = "n")] [name="村民"]呃! [dialog] [charslot] [charslot(slot = "m", name = "avg_npc_1963_1#6$1",duration=0.8,posfrom = "100,0", posto = "0,0")] [delay(time=1)] [name="雷尔金"]发生什么—— [charslot(slot = "m", name = "avg_npc_1963_1#7$1")] [name="雷尔金"]老先生! [charslot(slot = "m", name = "avg_npc_1970_1#1$1")] [name="冷静的矿工"]雷尔金,你没事? [charslot(slot = "m", name = "avg_npc_1963_1#6$1")] [name="雷尔金"]利特?我不是让你们在外面等—— [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]......别乔克? [name="雷尔金"]你为什么在这儿? [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="bg_snowconutryinside",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [playMusic(intro="$warm_intro",key="$warm_loop", volume=0.6)] [charslot(slot = "m", name = "avg_npc_092",duration=1)] [delay(time=2)] [name="友善的村民"]......所以,你们都是受到指示,从矿区出来找补给的矿工。 [charslot(slot = "m", name = "avg_npc_1970_1#1$1")] [name="冷静的矿工"]是的,完全正确,好心的先生!我替那个鲁莽的家伙向您道歉,他没怎么离开过矿井,才分不清好人和坏人。 [charslot(slot = "m", name = "avg_npc_1969_1#1$1")] [name="激动的矿工"]对不起,对不起。我们之前向其他村庄求助的时候,发生过一些不愉快的事情,我还以为这次也一样—— [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]保尔。 [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]你倒是个实诚的孩子。至于其他村庄的人会怎么对感染者,我也清楚......不如说,乌萨斯大部分人都这样。 [name="友善的村民"]不过,你们又不是那些不服从管理,一心只想制造混乱的感染者。你们是矿工,对吧? [charslot(slot = "m", name = "avg_npc_1970_1#1$1")] [name="冷静的矿工"]当然!您一定也知道,如果没有上面的大人们允许,我们走不出矿区半步。 [name="冷静的矿工"]这位是我们的工头。上面要求他在找到补给之后,才能带我们回去复命。 [charslot(slot = "m", name = "avg_npc_092#3")] [name="友善的村民"]要是找不到,上面的老爷是不是就不会给你们饭吃了? [charslot(slot = "m", name = "avg_npc_1970_1#1$1")] [name="冷静的矿工"]唉,是的。我们这些成年人倒还好,只是像“小枝条”这样的孩子,正是经不起饿的年纪,又要怎么办呢? [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]“小枝条”,是说这孩子?她也是矿工? [name="友善的村民"]......你几岁了? [charslot(slot = "m", name = "avg_4207_branch_1#1$1")] [name="别乔克"]十、十—— [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]十岁? [charslot(slot = "m", name = "avg_4207_branch_1#1$1")] [name="别乔克"]十五岁。 [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]哈哈,你有点怕羞,就像我女儿......如果她还活着,现在孩子都该有你这么大了吧。 [name="友善的村民"]她染上石头病之后就主动去了矿区。不过那地方不在这边,在东部,北原矿场?总之是更远的地方...... [charslot(slot = "m", name = "avg_4207_branch_1#10$1")] [name="别乔克"]矿、矿区,很好。别......别担心,爷爷。 [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]爷爷......哈哈,爷爷...... [charslot(slot = "m", name = "avg_npc_092#3")] [name="友善的村民"]我甚至不知道是在什么时候,什么原因让她得了病。问她,她也不愿说。我已经很久没得到她的消息了。 [name="友善的村民"]唉,不说这个了!管理你们矿区的人应该待你们还不错,不像有些完全不管死活的,既不给人吃的,也不给他们其他的活路。 [name="友善的村民"]听说有些矿工为了活命,宁愿被纠察队抓去也要逃走。 [charslot(slot = "m", name = "avg_npc_1970_1#1$1")] [name="冷静的矿工"]您能帮助我们吗? [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]在你们进来之前,我家老婆子就已经出去找其他人商量这件事啦。 [charslot(slot = "m", name = "avg_npc_1970_1#1$1")] [name="冷静的矿工"]原来那脚印是...... [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]利特,零件呢? [charslot(slot = "m", name = "avg_npc_1970_1#1$1")] [name="冷静的矿工"]在我这儿。给。 [charslot] [playsound(key="$d_avg_clothmovement")] 雷尔金接过,把用衣物包裹的东西直接递给眼前的老人。 [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]这是给您的。应该能把它装在收割机上,替换老化的零件。 [name="雷尔金"]我们不想白白让您给出存粮。 [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]行啊,行啊......说实话,我也不懂这些,只知道收割机确实坏了有一段时间了。如果你想帮忙,可以帮我直接把它换上去。 [charslot(slot = "m", name = "avg_npc_1970_1#1$1")] [name="冷静的矿工"]我来看看吧,我以前是机械厂工人。 [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]好啊,那再好不过了。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="66_g14_ursusvillage",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1967_1#4$1",duration=1)] [delay(time=2)] [name="尼克托"]......居然真的换到了粮食,而且还不少。 [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]根纳季先生说,他们村今年明明是个丰年,收割机却坏了。好不容易人工收完了苔麦,却没想到根本没有商队来,余粮也就卖不出去了。 [name="雷尔金"]没有现钱,大家日子都过得紧巴巴的。就算这样,他们还是愿意把东西拿出来给我们,而不是等到开春再卖。 [charslot(slot = "m", name = "avg_npc_1967_1#1$1")] [name="尼克托"]利特说那些零件可比苔麦值钱。 [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]就我们现在的情况而言,粮食才是无价的。 [dialog] [charslot] [playsound(key="$d_avg_snowbootwalk")] [charslot(slot = "m", name = "avg_npc_092",duration=1)] [delay(time=2)] [name="友善的村民"]小伙子......你们必须马上就回去吗? [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]我们完成了任务,确实应该回去了。 [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]我还想着让你们把肚子都填饱了再走呢。 [name="友善的村民"]就算不跟我们一起,西边有些空屋,是以前村里的几户人家搬走后留下来的,你可以让大伙都去那儿,自己生火,做点吃的,暖暖身子。 [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]......谢谢您...... [name="雷尔金"]我真不知道要怎么才能表达感谢。 [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]不用。那了不起的姑娘帮我们修好了收割机,来年就能派上用场,真要说起来,我们才得感谢你们呢。 [name="友善的村民"]而且我们其实也没帮上什么忙。 [charslot(slot = "m", name = "avg_npc_092#2")] [name="友善的村民"]村子里,大伙过冬的储备粮多数是不能动的,虽然现在纠察队来得少了些,但税吏时不时来一趟也一样伤筋动骨。 [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]现在也就是我们几个老家伙从各户的存粮里多少掏了点出来,好给你们回去交差。 [name="友善的村民"]别的我们也帮不了啦—— [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]也许您能把您女儿的名字告诉我,我们——嗯——回到矿区之后,也许能托人帮您问问。 [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]哦,她不在咱们远北!她在北原,要往东边走了,可远着呢...... [charslot(slot = "m", name = "avg_npc_1963_1#1$1")] [name="雷尔金"]您告诉我吧。 [charslot(slot = "m", name = "avg_npc_092")] [name="友善的村民"]好吧,反正告诉你也没什么关系。 [name="友善的村民"]她叫米拉娜...... [stopmusic(fadetime=2)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [delay(time=1)] [Background(image="66_g14_ursusvillage",screenadapt="coverall",xScale=1.2, yScale=1.2,x=130, y=-70)] [playsound(key="$d_avg_woodcracle", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=1, channel="bgs",fadetime=2)] [Blocker(a=0.3, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] 暗处,一双空洞无神的眼睛觑着所有人。 篝火噼啪,轻易掩去了他含糊的呢喃。 [dialog] [charslot(slot = "m", name = "avg_npc_1971_1#1$1",duration=1)] [delay(time=2)] [name="霍里"]...... [name="霍里"]得到...... [name="霍里"]救赎。 [Dialog] [Delay(time=2)] [StopSound(channel="bgs", fadetime=2)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [hidecgitem] [Image] [charslot]